Building MAVSDK Library from Source
This section explains how to build and install the MAVSDK C++ library from source for all our target platforms.
Note that there are separate instructions to build the mavsdk_server.
Build the C++ Library
This section explains how to build the library along with its unit and integration tests.
Requirements
The build requirements are git, cmake, and a compiler such as GCC, Clang, or MSVC.
Linux
Ubuntu:
sudo apt-get update
sudo apt-get install build-essential cmake git
Fedora:
sudo dnf update
sudo dnf groupinstall "Development Tools" "Development Libraries"
sudo dnf install cmake git
Arch Linux:
sudo pacman -Sy base-devel cmake git
macOS
First install XCode Command line tools:
xcode-select --install
And Homebrew (for cmake).
Once you have installed brew, you can install cmake
using brew
in the terminal:
brew install cmake
Windows
To build the library in Windows, you need:
- Build Tools for Visual Studio 2022: Download and install (only the "Visual C+ Build Tools" are needed from installer).
- cmake: Download the installer and run it. Make sure to tick "add to PATH" during the installation.
- git or any other tool to work with git.
Note: Building using Cygwin or MingW is not supported.
Getting the source
Download the source using git:
git clone https://github.com/mavlink/MAVSDK.git
Make sure to get all the submodules as well:
git submodule update --init --recursive
Building Fundamentals
Building the MAVSDK with CMake is broken down into two steps: Configuration and Build.
Build Configuration Step
For configuration, you specify the type of build you want to execute in the build step. You can checkout the CMake Documentation on Build Configuration for more context.
A typical configuration command example would be:
cmake -DCMAKE_BUILD_TYPE=Debug -Bbuild/default -H.
- Build type is set to
Debug
- Build directory is set to
build/default
- Chose the directory using the
H.
flag
During the configure step you can set more flags using -DFLAG=Value
:
CMAKE_BUILD_TYPE
: as documented above, to chose betweenDebug
andRelease
build.CMAKE_INSTALL_PREFIX
: as documented above, to specify directory to install library artifacts.BUILD_SHARED_LIBS
: set toON
to build dynamic libraries (such as .so on Linux, .dylib on macOS, .dll on Windows). Set toOFF
to build static libraries (such as .a on Linux and macOS, .lib on Windows).SUPERBUILD
: set toOFF
to use system dependencies instead of third party dependencies downloaded and built using cmake.CMAKE_PREFIX_PATH
: can be used to set the path where the dependencies can be found ifSUPERBUILD
is set toOFF
.BUILD_MAVSDK_SERVER
: set toON
to build mavsdk_server, see instruction to build mavsdk_server.ASAN
: set toON
to enable address sanitizer.UBSAN
: set toON
to enable undefined behavior sanitizer.LSAN
: set toON
to enable leak sanitizer.WERROR
: set toON
to error on warnings, mostly used for CI.
After the configuration step, everything that will be build in the build step have been specified, and if you want to change your build configuration (e.g. If you want to build Debug
build instead of Release
build), you must execute the configuration step again!
Build Step
In the build step, we finally build the library and binaries and link them.
The stripped down version of the build command would be:
cmake --build build/default
- The
--build
signals the CMake to execute the build - It uses the build configuration built from the configuration step, located at
build/default
folder
Additionally, you can install it in the system with the --target install
command added as well, which is explained in detail in the Installing the C++ Library section below.
Building
Debug
To build the MAVSDK C++ Library for development, use the debug build.
There are 2 steps in building a library: Configure and build.
cmake -DCMAKE_BUILD_TYPE=Debug -Bbuild/default -H.
cmake --build build/default -j8
Release
Once you ship software, make sure to use the release build with optimizations turned on:
Linux/macOS:
cmake -Bbuild/default -DCMAKE_BUILD_TYPE=Release -H.
cmake --build build/default -j8
Windows:
cmake -Bbuild/default -H. -DCMAKE_BUILD_TYPE=Release
cmake --build build/default -j8 --config Release
Note: It is not usual to use CMAKE_BUILD_TYPE on Windows (with MSVC), however, our build requires it for the dependencies which are built at configure time.
Installing the C++ Library
Installing builds the SDK and copies the libraries and header files into a "public" location so that they can be referenced by C++ applications (see Building C++ Apps).
System-wide Install
You can configure to install system wide by not setting the CMAKE_INSTALL_PREFIX
in the configuration step, since CMake tries to install system wide by default. For Linux/macOS that's /usr/local
, for Windows it is somewhere in C:\Program Files
.
To install system-wide the command needs to be run with sudo on Linux/macOS:
sudo cmake --build build/default --target install
or run in a command prompt with admin privileges on Windows, or using runas
:
runas cmake --build build/default --target install
Make sure to prevent conflicts between libraries installed in your system. The mavsdk library installed via a .deb or .rpm file will be installed in
/usr/
while the built library will be installed in/usr/local
. It's recommended to only have one installed at any time to prevent conflicts.
Local Install
The install path can be set in the configuration step using CMAKE_INSTALL_PREFIX
:
For example, to install into the MAVSDK/install/
folder you would set the CMAKE_INSTALL_PREFIX
variable to specify a path relative to the folder from which you call cmake
(or an absolute path).
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=install -Bbuild/default -H.
cmake --build build/default --target install
If you already have run cmake without setting
CMAKE_INSTALL_PREFIX
, you may need to clean the build first:rm -rf build/default
Troubleshooting
Git submodules out of date
Some common build issues can be resolved by updating submodules and cleaning the distribution:
cd MAVSDK
git submodule update --recursive
rm -rf build
Then attempt to build again.
MSVC vs. MingW
We only try to support building using MSVC, MingW is not working, mostly because the defines/flags for it are missing.
Undefined reference to mavsdk...
If you only just built the library and installed it system-wide may also need to update the linker cache.
On Linux this is done with sudo ldconfig
.