mavsdk::Telemetry::Quaternion Struct Reference
#include: telemetry.h
Quaternion type.
All rotations and axis systems follow the right-hand rule. The Hamilton quaternion product definition is used. A zero-rotation quaternion is represented by (1,0,0,0). The quaternion could also be written as w + xi + yj + zk.
For more info see: https://en.wikipedia.org/wiki/Quaternion
Data Fields
float w - Quaternion entry 0 also denoted as a.
float x - Quaternion entry 1 also denoted as b.
float y - Quaternion entry 2 also denoted as c.
float z - Quaternion entry 3 also denoted as d.
Field Documentation
w
float mavsdk::Telemetry::Quaternion::w
Quaternion entry 0 also denoted as a.
x
float mavsdk::Telemetry::Quaternion::x
Quaternion entry 1 also denoted as b.
y
float mavsdk::Telemetry::Quaternion::y
Quaternion entry 2 also denoted as c.
z
float mavsdk::Telemetry::Quaternion::z
Quaternion entry 3 also denoted as d.